QuickTime SMPTE effects

  These are the 133 standard effects, as stated by the SMPTE (Society of Motion Picture & Television Engineers). The final five effects are ones that Apple has added on their own. There are many other effects that apple has made (such as flaming transitions), but RB does not provide access to them yet (they're identified by a four letter code, not a number).

  The SMPTE effects are divided into four sections: Wipes, Irises, Radials, and Matrices.

Standard Wipes

1. Slide horizontal
2. Slide vertical
3. Top left
4. Top right
5. Bottom right
6. Bottom left
7. Four corner
8. Four box
21. Barn vertical
22. Barn horizontal
23. Top center
24. Right center
25. Bottom center
26. Left center
41. Diagonal left down
42. Diagonal right down
43. Vertical bow tie
44. Horizontal bow tie
45. Diagonal left out
46. Diagonal right out
47.Diagonal cross
48.Diagonal box
61.Filled V
62.Filled V right
63.Filled V bottom
64.Filled V left
65.Hollow V
66.Hollow V right
67.Hollow V bottom
68.Hollow V left
71.Vertical zig zag
72.Horizontal zig zag
73.Vertical barn zig zag
74.Horizontal barn zig zag

Standard Iris Effects
101.Rectangle
102.Diamond
103.Triangle
104.Triangle right
105.Triangle upside down
106.Triangle left
107.Arrowhead
108.Arrowhead right
109.Arrowhead upside down
110.Arrowhead left
111.Pentagon
112.Pentagon upside down
113.Hexagon
114.Hexagon side
119.Circle
120.Oval
121.Oval side
122.Cat eye
123.Cat eye side
124.Round rect
125.Round rect side
127.4 point star
128.5 point star
129.6 point star
130.Heart
131.Keyhole

Standard Radial Effects
201.Rotating top
202.Rotating right
203.Rotating bottom
204.Rotating left
205.Rotating top bottom
206.Rotating left right
207.Rotating quadrant
211.Top to bottom 180°
212.Right to left 180°
213.Top to bottom 90°
214.Right to left 90°
221.Top 180°
222.Right 180°
223.Bottom 180°
224.Left 180°
225.Counter rotating top bottom
226.Counter rotating left right
227.Double rotating top bottom
228.Double rotating left right
231.V Open top
232.V Open right
233.V Open bottom
234.V Open left
235.V Open top bottom
236.V Open left right
241.Rotating top left
242.Rotating bottom left
243.Rotating bottom right
244.Rotating top right
245.Rotating top left bottom right
246.Rotating bottom left top right
251.Rotating top left right
252.Rotating left top bottom
253.Rotating bottom left right
254.Rotating right top bottom
261.Rotating double center right
262.Rotating double center top
263.Rotating double center top bottom
264.Rotating double center left right

Standard Matrix Effects
301.Horizontal matrix
302.Vertical matrix
303.Top left diagonal matrix
304.Top right diagonal matrix
305.Bottom right diagonal matrix
306.Bottom left diagonal matrix
310.Clockwise top left matrix
311.Clockwise top right matrix
312.Clockwise bottom right matrix
313.Clockwise bottom left matrix
314.Counter clockwise top left matrix
315.Counter clockwise top right matrix
316.Counter clockwise bottom right matrix
317.Counter clockwise bottom left matrix
320.Vertical start top matrix
321.Vertical start bottom matrix
322.Vertical start top opposite matrix
323.Vertical start bottom opposite matrix
324.Horizontal start left matrix
325.Horizontal start right matrix
326.Horizontal start left opposite matrix
327.Horizontal start right opposite matrix
328.Double diagonal top right matrix
329.Double diagonal bottom right matrix
340.Double spiral Top matrix
341.Double spiral bottom matrix
342.Double spiral left matrix
343.Double spiral right matrix
344.Quad spiral vertical matrix
345.Quad spiral horizontal matrix
350.Vertical waterfall left matrix
351.Vertical waterfall right matrix
352.Horizontal waterfall left matrix
353.Horizontal waterfall right matrix

Non-Standard Apple Effects

409. Random effect - one of the 133 SMPTE effects is chosen at random.
501. Random wipe - one of the 34 SMPTE wipe effects is chosen at random.
502. Random iris - one of the 26 SMPTE iris effects is chosen at random.
503. Random radial - one of the 39 SMPTE radial effects is chosen at random.
504. Random matrix - one of the 34 SMPTE matrix effects is chosen at random.